AI Insights · Timothy · July 2022
Top 5 Basketball Games on iOS in Denmark: Q2 2022 Performance
Discover the performance trends of the top 5 basketball games on iOS in Denmark during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, basketball games on iOS in Denmark showcased varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at the top 5 basketball games based on data from Sensor Tower.
Mini Basketball from Miniclip.com demonstrated a dynamic quarter. Weekly revenue steadily increased, peaking at around $240 in late April, before stabilizing in the range of $144 to $227 for the rest of the quarter. Downloads fluctuated, starting at 1.6K at the end of March and ending with 573 in the last week of June. Active users saw a decline from 2.3K to just under 1K by mid-June but recovered slightly to 1.2K by the end of the quarter.
Flipper Dunk by Rollic Games had a mixed quarter. The game’s revenue was minimal, with a few weeks showing single-digit earnings. However, downloads picked up significantly from 245 at the end of March to a high of 1.0K in mid-May, before dropping and then rising again to 596 by the end of June. Active users followed a similar trend, starting at 284 and peaking at 2.1K in late May, ending the quarter at 1.2K.
NBA 2K Mobile Basketball Game from 2K saw steady financial performance. Weekly revenue peaked at $599 at the end of May, with other weeks ranging between $160 and $470. Downloads were relatively stable, fluctuating between 146 and 584 throughout the quarter. Active users increased from 562 at the end of March to a high of 979 in late May, settling at 787 by the quarter's end.
Basket Battle by SUPERSONIC STUDIOS LTD, launched in May 2022, showed impressive growth in a short period. By late June, downloads surged from 365 to 3.5K, and active users skyrocketed from 355 to 4.8K. Revenue data was not available for this period.
Hoop World 3D by Quiet Games had a modest quarter. The game’s revenue was negligible, but downloads saw some movement, starting at 105 and peaking at 493 in mid-April before stabilizing around the 100-300 range. Active users followed a similar pattern, peaking at 650 in early June before settling at 382 by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.